Bay Window

 

Materials Needed:

PSP 8 - Get it here - would also work in ver 6 & 7

Wood Pattern of your choice - I got mine here

Note: Whenever I say to add a layer, add a raster layer. Some images are reduced in size to reduce loading time and quality is compromised. Yours will look much better.

1. Open a new image 700 x 600. You may want to make yours smaller, I find it much easier to work with a larger image. Flood fill with the colour you want for your walls - I am using #E4F0E8 - and name this layer "wall".

2. Add a new layer. Set your foreground colour to a colour of your choice, I am using #277F42 and background null. Click on your preset shapes tool, anti-alias checked, retain style and create as vector unchecked, line width 15. Draw a rectangle in the centre of your image, as shown:

3. Effects--->3D Effects--->Inner Bevel. Select the Soft Edge preset and change the Depth to 1.

4. Click on your pen tool, and use the following settings:

Go down to your walls layer and add a new layer, so it is below the window frame. Draw a line across the window and apply the same inner bevel:


Edit--->Copy. Edit--->Paste--->Paste as new selection and place it below the first one, as shown:

5. Add a new layer, and draw a line down the centre of the window, and apply the same inner bevel:

6. Turn off the walls layer, and merge visible the rest. Rename merged layer "centre window". Turn your walls layer back on.

7. On your centre window layer, Layers--->Duplicate. Do this twice. Turn off the top duplicate layer for a moment. With your mover tool, move the other duplicate to the right of the centre window:


Turn off your wall layer and merge visible these two centre window layers. Rename merged layer "centre windows". Turn your wall layer back on.

Turn on the top duplicate window and move it to the left of the centre window (you may want to turn off the centre windows layer to do this).

Click on your Deform tool and holding the Ctrl key, drag the top left node up, as shown:

Click on any other tool to apply the deformation. Move the window over a bit to the left and name the layer "left window".

8. Duplicate the left window layer and Image--->Mirror. Make sure all three windows are placed the way you want them (I used the grid to make sure they were aligned properly)

9. Click on your selection tool, feather 0 anti-alias checked. Go to your walls layer and draw a rectangle around the left window, from the left side extending to about midway between the left and centre windows and from near the top of the image to below the windows, around where you will want your floor to start. Adjust--->Brightness and Contrast--->Brightness. Enter -7 for Brightness, 0 for Contrast. Deselect.

10. Do the same with the right window, drawing a selection for the wall and adjust brightness by -4.

Please continue on to Page 2

 

Rosie's Tutorials

Rosie's Graphics

Tutorial and images © Margaret M. aka MsRosie of Rosie's Graphics 2000-2004 and may not be copied or reproduced without express written permission by the author.  Please see my terms of use page. If you have any problems or questions regarding the tutorial, please email me.