Bay Window Page Two

 

11. Add a new layer and name it "top trim". Click on your pen tool, foreground same colour as your window frames, background colour null. Change the Width to 10 and Draw the trim above the windows, near the top but leaving room for the ceiling. Apply the same inner bevel.

12. Layers--->Duplicate. Image--->Flip. Move the duplicate down to below the windows, about where you want your floor to start. Rename duplicate layer "bottom trim".

13. Go back to your top trim layer and click inside the trim, as shown:

Add a new layer and flood fill the selection with white. Rename the layer "ceiling" and drag down to under the trim layer or Layers--->Arrange--->Move Down.

14. Go to your bottom trim layer, and with the magic wand, select the space below the bottom trim. Selections--->Modify--->Expand by 2 pixels.

Note: your trim *must* be touching both the left and right sides of the canvas, if it isn't the whole image will select.

Hit your delete key to clear. Deselect.

15. Go to your wall layer. Click on your freehand selection tool and draw a rectangle around one window. Hit your delete key.

Do this with the other two windows.


Now, I found this image does not resize well, so what I am going to do is merge visible my layers and tube it. That way, for my final image, I can use the scale (size) I want - it resizes much better when it's used as a tube.


I opened a new image 500 x 400 and put the tube down at 65%. Then I moved it with the mover tool up so that the top left corner was lined with the top left of the canvas and cropped with the crop tool. An advantage of doing it this way is you can have the floor come out further if you want, you can make it different sizes for different room scenes.


16. Next, we will make a hardwood floor. Open a new image 1000 x 600 (if you are using the big image, smaller if you are using a smaller one) and make sure your rulers are showing (I always have mine on anyway) Flood fill with the wood pattern you have chosen to use. I am using wood007.jpg from Absolute Backgrounds and Textures. Click on your deform tool and hold down your Ctrl tool and drag the top right node in to about 750 or so as shown:

Drag the top centre node down to about 500:

Click on any other tool to apply the deformation.

Note: how far in and down you push it will largely depend on your wood pattern, play around with it to get a look that you like. These screenshots have been reduced in size to reduce loading times, you should look at it at 100% to get an accurate idea of what it will be like. Also, how big you make the original floor image will depend on the size of the graphic you are making.

17. Edit--->Copy. Go back to your main image and Edit--->Paste--->Paste as new Layer. Place it at the bottom of your image and Layers--->Arrange--->Send to bottom. If you have any showing thru the windows, just draw a rectangle around it with the selection tool and delete.

I found mine too dark for my liking, so I lightened it using Brightness/Contrast - I entered 18 for Brightness. (Adjust--->Brightness and Contrast--->Brightness/Contrast)

18. Open the image you want to use for the outside scene and copy and paste it on a layer below the wall layer. Decorate the image any way you like with tubes. If you want to use one of my tableset tubes, they can be found here. I haven't put curtains on the windows so you can see them but you may wish to.

Enjoy!

Rosie's Tutorials

Rosie's Graphics

Tutorial and images © Margaret M. aka MsRosie of Rosie's Graphics 2000-2004 and may not be copied or reproduced without express written permission by the author.  Please see my terms of use page. If you have any problems or questions regarding the tutorial, please email me.